BrawlScope

Balance changes, August 4, 2026

Every balance change in this Brawl Stars update. Each brawler links to its own balance history.

Buffs
2
Nerfs
7
Other changes
3
Brawlers
9

Every change12

  • GriffBuff

    • Griff's Piggy Bank Gadget Buffie maximum explosion radius was increased to 30% (from 25%).
  • NoriBuff

    • Nori's Super no longer gets canceled if thrown while dashing.
  • 8-BitNerf

    • The number of hits necessary to charge 8-Bit's Super was increased to 15 (from 12).
    • 8-Bit's Extra Credits Gadget cooldown was increased to 18 seconds (from 15).
    • 8-Bit's Buffied Plugged In Star Power movement speed boost to allies was decreased to 10% (from 15%).
  • CrowNerf

    • Crow's main attack damage was decreased to 320 (from 380) per dagger.
    • Crow's Slowing Toxin Gadget damage was decreased to 960 (from 1280).
  • DamianNerf

    • Damian's empowered attack damage was decreased to 800 (from 1000).
    • Damian's main attack explosion damage was decreased to 400 (from 500).
    • Damian's speaker damage was decreased to 400 (from 800).
    • Damian's speaker health was decreased to 1500 (from 2000).
  • GriffNerf

    • Griff's Piggy Bank Gadget explosion radius was decreased by 25%.
    • Griff's Keep the Changes Star Power spread was increased by 55%.
  • MaxNerf

    • The number of hits necessary to charge Max's Super was increased to 16 hits (from 14).
    • Max's Buffied Phase Shifter Gadget second dash duration was decreased to 2 seconds (from 3).
  • Starr NovaNerf

    • Starr Nova's health was decreased to 3700 (from 4000).
    • Starr Nova's reload time was increased to 1.6 seconds (from 1.4).
    • Starr Nova's Power Level: Maximum! Star Power damage buff was decreased to 4% for a maximum of 20% (from 5% for a maximum of 30%).
    • Starr Nova's Floaty Time Gadget duration was decreased to 7 seconds (from 10).
  • SurgeNerf

    • Surge's main attack unload speed was increased to 0.47 seconds (from 0.4).
    • Surge's Power Shield Gadget now restores 1 ammo (from 2).
  • 8-BitChange

    • Fixed a bug where 8-Bit's Extra Credits could be shot over walls.
  • MegChange

    • Fixed an issue where Meg's Heavy Metal Star Power would trigger if her Hypercharged main attack projectiles hit during her Mech's Super windup.
  • NoriChange

    • Fixed a bug where Nori could not jump over obstacles after his attack is fully charged when his first Nanopower was equipped.
    • Fixed a bug where Nori's dash broke Gene's Super.

Source